Smiling Bob Games

independent studio & software

A small studio building two things carefully.

A game, and a programming language. Different products, same habit: nothing ships on a claim that has not been measured.

Products

Coming soon

Sapphire Sky coming soon

See Sapphire Sky
Phantom of Orion — a cloaked warship firing torpedoes past a burning wreck above a planet

Phantom of Orion

A WW2 submarine sim in space. Hunt, and be hunted.

  • The cloak that hides you also blinds you. Bend light around the hull and the void goes dark for you too. Balance the field against your sensors: see more, leak more.
  • Power is a blanket that never covers the whole bed. Engines, weapons, shields, sensors, the cloak. Every watt you spend is a watt somebody can see.
  • The moment you fire, the hunt turns around. Ping and they hear you. Shoot and they have your bearing. Rig for silent running and drift.
  • Your crew is your ship. Rank them up, mine for repairs and torpedoes, and rebuild the Terran gate network looking for a fleet that may not be there.

One developer and his kids. The submarine core — cloak, silent running, sonar, power allocation, the convoy hunt, the crew, the gate network — is playable today; depth and polish are still growing.

Get in touch

Purchasing & licensing Sapphire Sky is not generally available yet. Tell us what you would use it for and we will keep you posted. sales@smilingbob.games Everything else Press, partnerships, the game, or a question that does not fit anywhere above. contactus@smilingbob.games